![]() The real kicker though is it caused an AOE at around a 15-30ft radius. This person was also poisoned, took a chunk of fire damage, lightning damage, and frost damage, and takes damage from all of them over time for a few seconds. Frenzy causes the enemy to go crazy attacking everything BUT me. Well I created a spell that, on touch, would cause the person touched to be inflicted by frenzy. What did redoing all those hours of gameplay get me? ![]() ![]() Made a character strictly magic and focused on increasing mana. When I got to a point where I first realized the potential of this capturing monsters in crystals and using them for creation I started the game over. When I say any, I mean ANY provided you had the 1) some version of the spell/effect you wanted and 2) the mana to cast it. ![]() In Morrowind you could create ANY spell you wanted. Oblivion definitely stripped it down tremendously, but you could still see a glimmer of what the freedom was. For me the freedom of Morrowind is everything. ![]()
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